In this tutorial you will use the Puppet Warp tool to create surreal body transformations, and also learn how to perform digital hand transplants, decapitations, and vaginal skin grafts.
The base model for this photo-manipulation is a nude female stock image that can be downloaded here.
Once you have downloaded the image, cut out the woman from the background (refer to this tutorial if you need help with making selections).
With your model isolated reduce the noise and desaturate it.
First of all we will remove the vagina. Make a square selection of an area of skin at the top of the thigh.
Paste the selection onto a new layer and place it over the vagina. Increase the scale to make sure it is fully covered.
Change the skin layer’s blending mode to Lighten.
Now use a small 0% hard eraser, and erase the edges of the skin square.
Use a much larger 0% hard eraser to blend in the square at the top of the vagina.
Now adjust the Brightness of the layer so that it blends in seamlessly.
Next we will stretch the legs using the Puppet Warp tool. Go Edit > Puppet Warp, then use the cursor to place yellow pins all over the body, as shown above.
Alt-click on the pins on the feet and ankles to select them. Then click on the feet and drag them down slightly, keeping them straight as you do so.
Now hold alt and select the pins on the lower legs. As before, drag the legs down slightly.
Next select the knees, and drag down again.
And finally add the pins on the thighs and drag down again.
When you have finished stretching the legs press Enter.
Because the left hand was obscured slightly by the book that the model was holding, we will replace the entire hand with one from a stock image that can be downloaded here.
Cut out the top arm and place it onto your image. Adjust the scale so that it is exactly the same size as the existing hand.
Desaturate your replacement hand, and adjust the brightness and contrast so that it looks as close the the other image as possible.
Now Go filter > Noise > Reduce Noise and take away the noise.
Create a layer mask for the new hand layer, then use a small soft black brush to mask out the rest of the arm.
Alternate between a black brush and an eraser to blend in the new hand with the arm.
Adjust the brightness again, if necessary.
When the new hand is blended into the arm, you can merge the hand layer with your model layer.
Next cut off the head, then use the elliptical marquee tool to make a selection over the neck. First delete the selected area…
…Then click on the Gradient tool. In the Gradient Editor use the color picker to choose a dark grey from the body, and then use it to pick a light grey form a light area of the body.
Apply the gradient to the selected area.
Your model is now ready to be placed onto a background.
Open a new 3000 x 2000 px document, then download the desert background from here, and place it into the new document.
Flip it horizontally, then select the sky and delete it.
Add the new sky by creating a Gradient adjustment layer going from a dark grey to white. Position the Gradient adjustment layer underneath the desert layer.
Now you can place your model into your document and resize it.
To create a shadow for the model duplicate it’s layer, then go Image > Adjustments > Threshold. Bring the slider all the way to the right to turn it completely black.
Use the Perspective, and Scale transform tools to distort the shadow.
Place the shadow layer underneath the model layer, and use a black brush to paint in more shadow around the feet.
Use the Gaussian Blur filter to blur the shadow slightly.
Change the shadow layer’s blending mode to Soft Light, then give it a layer mask and use a large soft black brush to mask out the area of the shadow that extends into the distance.
Next create a new layer above your desert layer, click on the Gradient tool, and open the Gradient Editor. Create a gradient that is white in the centre and transparent either side.
Add the gradient vertically over the horizon, and change the layer’s blending mode to Soft Light.
The image of the black bird can be downloaded here.
Cut out the bird, place it above your model layer, resize it and desaturate it. Try to position the feet on the wrist in a way that looks convincing.
Make a circular selection around the bird’s eye and raise the Brightness and Contrast.
The photo of the tree can be downloaded here.
Cut it out and place it onto your image so that its below the mist layer and above the desert layer.
The image of the moon can be downloaded here.
Place it above the sky gradient layer and change it’s blending mode to Screen and lower it’s opacity to 90%.
Lastly add a Levels adjustment layer. Use the white picker to determine the brightest part of the image and the black picker to choose the darkest part.
Your layer panel should end up looking like the one above.
And here is the final image.
Thanks for reading. Leave comments below.
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